Quick winning principles
- Ghost: group vision cards by suspect/location/weapon before dealing.
- Psychics: cluster clues by color and symbol, not by card order.
- Never guess until you have 2+ clues pointing to same card.
- Final vision: ghost gives strongest card first, weakest last.
Ideal strategy
- 1
Ghost sequencing: deal location clues before suspect clues—locations have fewer candidates and anchor deduction.
- 2
Vision card economy: save high-entropy cards (multi-symbol) for ambiguous suspects; single-symbol cards for unique locations.
- 3
Psychic clustering: when 3+ players share a clue symbol, that symbol is likely the correct attribute—coordinate guesses.
- 4
Clover token timing: use on the guess you're 80% confident on, not 50%—wasted clovers lose games.
- 5
Final vision ordering: ghost ranks cards 1-3 by match strength; psychics vote on order, not individual cards.