Quick winning principles
- Track who proposes teams—they reveal allegiance through inclusion patterns.
- Resistance: never approve a team you can't explain rejecting.
- Spy: fail mission 3, not mission 1—early fails expose you.
- Leader rotation reveals who spies trust.
Ideal strategy
- 1
Vote pattern analysis: spies approve teams containing other spies 85%+ of the time; resistance players show more variance.
- 2
Fail-point optimization (spy): fail on mission 3 or 4 when resistance needs 3 successes—failing mission 1-2 gives too much information.
- 3
Bus timing (spy): when one spy is exposed, the other fails the next mission immediately—coordinate or solo-fail to maximize chaos.
- 4
Resistance team building: include one suspect to gather vote data; reject your own team if spy votes approve unanimously.
- 5
Endgame 2-2: resistance must put only confirmed clean players on final mission—one spy on a 2-person team is 50% fail rate.