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The Resistance

The Resistance is social deduction on mission composition. Experts read voting patterns for spy tells and optimize which mission to fail as spy.

Quick winning principles

  • Track who proposes teams—they reveal allegiance through inclusion patterns.
  • Resistance: never approve a team you can't explain rejecting.
  • Spy: fail mission 3, not mission 1—early fails expose you.
  • Leader rotation reveals who spies trust.

Ideal strategy

  1. 1

    Vote pattern analysis: spies approve teams containing other spies 85%+ of the time; resistance players show more variance.

  2. 2

    Fail-point optimization (spy): fail on mission 3 or 4 when resistance needs 3 successes—failing mission 1-2 gives too much information.

  3. 3

    Bus timing (spy): when one spy is exposed, the other fails the next mission immediately—coordinate or solo-fail to maximize chaos.

  4. 4

    Resistance team building: include one suspect to gather vote data; reject your own team if spy votes approve unanimously.

  5. 5

    Endgame 2-2: resistance must put only confirmed clean players on final mission—one spy on a 2-person team is 50% fail rate.