Quick winning principles
- Keep Prefect and Consul in hand for the turn you need both colonists and cash.
- Buy Saturn when you have colonists on four different city types.
- Draft Mercator before opponents block your preferred brick or food city.
- Do not buy duplicate production cards—one brick and one food card suffices.
Ideal strategy
- 1
Hand management: six cards with five types scores more than eight cards with three types.
- 2
Saturn scoring: place colonists on brick, food, wine, cloth, and tool cities before buying Saturn.
- 3
Colonist tempo: Prefect plus Consul on consecutive turns places three colonists and funds the next card.
- 4
Card denial: buy Mercator or Diplomat when opponents need that resource type for their next colonist.
- 5
Cash flow: Tribune early refunds cards but costs tempo—use only when hand is dead.
- 6
Endgame: count card scores before final buy; Jupiter plus four types often beats over-investing in colonists.