Quick winning principles
- Draft cards that complete a conversion chain, not isolated high-VP cards.
- Recycle low-value cards to fund wonder construction.
- Complete wonders by round 4—they score at game end only if finished.
- Deny opponents cards that complete their visible wonder.
Ideal strategy
- 1
Draft selection: pick the card that feeds your existing production chain over a standalone 3 VP card.
- 2
Resource conversion: stone to steel to wonder is the standard chain—draft quarry and factory together.
- 3
Wonder timing: three wonders completed by round 4 scores 15+ VP; partial wonders score zero.
- 4
Recycle timing: recycle two 1 VP cards to build a 5 VP wonder—net gain of 3 VP.
- 5
Military: military cards deny opponent resources—draft when opponents are one resource from completing.
- 6
Endgame: three completed wonders plus production chain beats five incomplete wonders.