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Puerto Rico

Expert Puerto Rico is about role privilege: the player who picks Builder with three quarries and a coffee plant gains 4 VP per build. Corn is tempo; indigo and coffee are scaling. Know when to fill the ship versus keep goods.

Quick winning principles

  • Take Builder when you have three buildings ready and opponents cannot afford to follow.
  • Choose corn as first good unless indigo plant comes free on turn one.
  • Fill the ship only when it clears your warehouse at full price—never for one doubloon.
  • Prospector when you need colonists more than opponents need gold.

Ideal strategy

  1. 1

    Role selection: alternate between roles only you can exploit—Builder with discount buildings, Craftsman when you hold five coffee.

  2. 2

    Corn vs indigo: corn funds early colonists; switch to coffee or tobacco before the builder engine peaks.

  3. 3

    Builder timing: five buildings plus three quarries makes each Builder role worth 8+ VP over two turns.

  4. 4

    Shipping denial: leave one space on a ship to trap opponents' goods in warehouse.

  5. 5

    Colonist rush: Hacienda plus early Prospector yields three colonists before opponents fill production buildings.

  6. 6

    Endgame: factory and large buildings score only if occupied—colonist placement is the hidden clock.