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Qwixx

Qwixx is simultaneous dice selection with color locking. Experts lock colors strategically to deny opponents, minimize X penalties, and prioritize high-value cross-offs before locks.

Quick winning principles

  • Lock a color when opponents need that row more than you.
  • Avoid penalties — each X costs 5 points at game end.
  • Cross off rightmost available number when colors are equal value.
  • White dice sum helps everyone — use it before opponents when ahead.

Ideal strategy

  1. 1

    Color locking: locking ends that color for all players and gives the locker +2 (or +1 in some editions). Lock when your row is advanced and opponents have more to gain.

  2. 2

    Penalty avoidance: you get 4 Xs before elimination. Each unused cross opportunity costs potential; each X costs 5. Never skip a free white-dice cross unless it helps opponent more.

  3. 3

    Row priority: red/yellow ascend (2-12), blue/green descend (12-2). Cross the extreme ends first — 2 on red and 12 on blue are hardest to reach later.

  4. 4

    White dice sharing: the active player must use one die; white sum is available to all. Cross your row on opponents' turns when white fits.

  5. 5

    Lock timing: lock red at 2-3-4-5-6 crossed if opponents have 2-3 red only — they lose the row entirely.

  6. 6

    Endgame: count remaining crosses needed for bonus boxes. A row bonus (5+ crosses) is worth more than one penalty risk.