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Scythe

Expert Scythe maximizes popularity (stars cost less above 11) while racing to six stars. Combat is for denying opponents' star actions, not territory. Each faction has a one-turn power spike—Polania recruits, Saxony builds.

Quick winning principles

  • Keep popularity above 11 before placing any star—combat costs drop to 1 coin.
  • Win combat only to stop an opponent's star action, not for territory.
  • Upgrade productivity before expanding to a fourth territory.
  • Take the Produce action with all four workers before building mechs.

Ideal strategy

  1. 1

    Faction asymmetry: Polania rush recruits for star four; Saxony build and deploy for star two.

  2. 2

    Popularity track: every combat below 11 popularity costs 2 coins—avoid fights until boosted.

  3. 3

    Combat timing: attack the turn an opponent would place a star with their mech.

  4. 4

    Structure stars: mine, upgrade, recruit, deploy, build—sequence for cheapest star path.

  5. 5

    Encounter cards: bottom-row choices that give popularity plus resources beat top-row combat.

  6. 6

    Endgame: six stars with popularity 14 beats seven stars at popularity 8 due to coin penalties.