Quick winning principles
- Wolves: kill the quiet analyst, not the loud random player.
- Seer: never reveal night 1—accumulate 3 checks first.
- Villagers: force claims on day 3 when vote math tightens.
- Doctor: self-heal night 1, protect seer night 2 if identified.
Ideal strategy
- 1
Kill priority (wolves): eliminate players who ask structured questions—seer tells are inquiry patterns, not answers.
- 2
Seer hold: reveal only with 3 confirmed wolves or when nominated—early reveal gets you night-killed and confirms seer exists.
- 3
Claim timing: power roles claim on day 3-4 when wolf count is known; day 1 claims are wolf bait.
- 4
Vote block manipulation: coordinate 4-vote bloc on the player wolves want eliminated—wolves steer without revealing.
- 5
Endgame 3-player: seer must share all checks before final vote—silence loses to wolf tie.