Quick winning principles
- Russia: trade space for time; don't die in round 1.
- Germany: pressure Russia while Japan expands.
- UK: secure Africa IPCs before D-Day.
- US: build transports, not battleships.
Ideal strategy
- 1
IPC income curves: Axis needs round 5-6 income lead; Allies win round 8+ when US production overwhelms. Germany must pressure Russia by round 3.
- 2
Transport shucking: UK/US shuck 4 infantry per transport per turn to Europe—infantry density beats naval investment.
- 3
National objective timing: Japan captures Dutch East Indies round 2 for +10 IPC; Germany holds France round 1 for +5.
- 4
Russia survival: fall back to Moscow perimeter; trading Ukraine for time is correct.
- 5
D-Day timing: Allies land round 5-6 when Germany has 2 fronts; round 4 is too early (insufficient buildup).