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Diplomacy

Diplomacy is negotiation backed by support order math. Experts construct stalemate lines, sequence supports for guaranteed gains, and time betrayals for maximum positional swing.

Quick winning principles

  • Support holds beat unsupported attacks.
  • Stalemate lines: 3 units can hold 4 provinces.
  • Alliance betrayal: strike when ally is overextended.
  • Convoy: army to dislodged sea can convoy.

Ideal strategy

  1. 1

    Stalemate line construction: 3 units in defensive formation hold 4+ provinces; identify stalemate lines before attacking.

  2. 2

    Support order sequencing: A supports B into C only when no enemy support cuts; always check support cut paths.

  3. 3

    Alliance betrayal timing: betray when ally has 2+ units committed elsewhere; betrayal during their attack phase maximizes gain.

  4. 4

    Convoy exploitation: convoy army through dislodged fleet's sea zone—creates unexpected attack vectors.

  5. 5

    Draw negotiation: when 3 powers remain, offer stalemate line to weakest—eliminates them, you fight 1v1.

  6. 6

    Opening theory: France-England alliance vs Germany; Italy-Austria vs Turkey—know standard openings to predict supports.