Quick winning principles
- Australia and South America lock with 2 borders—easiest continents.
- Trade cards at 3+ for maximum troop burst.
- Fortify borders, not random territories.
- Break opponent continent locks before they reinforce.
Ideal strategy
- 1
Continent lock timing: Australia (2 borders) and South America (2 borders) lock round 2-3; Europe and North America need 3+ borders—lock only with 4+ troops on each border.
- 2
Card trade denial: count opponent cards; when they have 3+, attack to force trade before they get 5-card bonus.
- 3
Fortify depth: stack 8+ on continent border, 2-3 on interior—spreading 4 on every territory loses to concentrated breakthrough.
- 4
Break priority: break smallest continent lock first (Australia) to deny 2 troops/turn.
- 5
Endgame: when 2 players remain, card trades decide—hoard cards until 5-trade for 15 troops swing.