Quick winning principles
- Take four tiles of a color opponents need when your pattern line cannot accept them.
- Complete the top row first—five pattern lines open scoring faster.
- Never place a tile on the floor if you can draft one fewer tile instead.
- Plan two turns ahead for wall completion bonuses.
Ideal strategy
- 1
Negative line management: overflow opponents by draining a factory of their needed color into your safe line.
- 2
Pattern selection: draft colors that complete both pattern line and wall bonus in the same placement.
- 3
Floor penalty avoidance: one floor tile costs 1 point; three costs 6—draft one less tile to stay clean.
- 4
Factory denial: empty a factory of one color so the center pile forces opponents to take floor tiles.
- 5
Endgame: wall completion on column five scores 7 plus row bonus—set up two completions in one round.
- 6
Two-player: mirror opponents' wall gaps and draft the color they cannot place without floor penalty.