Quick winning principles
- Form federations of three adjacent buildings for 2 VP plus power boost.
- Terraform to your home planet type whenever possible for free actions.
- Take the scoring track bonus at 24 and 28—opponents race the same thresholds.
- Build mines on grey planets for income, not VP—VP comes from federations.
Ideal strategy
- 1
Federation engine: three buildings in a cluster plus federation tile is 6 VP and 3 power.
- 2
Planet types: Xenos ignore transformation costs—expand on foreign types aggressively.
- 3
Scoring track timing: move to 24 before opponents to claim the 6 VP bonus tile.
- 4
Power cycle: spend 4 power for QIC, use QIC for terraforming, terraform for new buildings.
- 5
Brainstone: hold power between rounds only when a scoring track bonus is one action away.
- 6
Endgame: four federations plus scoring track 30 beats six buildings without federation tiles.