Quick winning principles
- Strategy cards: pick Trade when you need trade goods; Technology when you need tech.
- Technology: path to War Sun or Dreadnought.
- Objectives: score 2 per round when possible.
- Speaker: pass early to get initiative next round.
Ideal strategy
- 1
Strategy card timing: Leadership when you need command tokens; Technology when tech skip objective; Imperial when you can score 2 objectives.
- 2
Technology pathing: War Sun (2 red, 2 yellow) or Dreadnought (2 blue, 1 red)—pick one path round 2.
- 3
Objective race: public objectives score 1; secret score 1; aim for 2 VP per round from round 4.
- 4
Speaker timing: pass first to become speaker next round—speaker chooses strategy card 1.
- 5
Fleet logistics: carriers + fighters for combat; dreadnoughts for defense.
- 6
Alliance timing: negotiate when 2 players approach 10 VP—eliminate leader together.