Quick winning principles
- Combo value: regions held × coins per turn.
- Decline when you can't expand—don't overextend.
- In decline: 1 coin per region, no attacks.
- Avoid contested regions—spread to empty areas.
Ideal strategy
- 1
Combo valuation: Tritons (water) + Flying = 8+ regions; Zombies + Diplomat = slow but steady. Value = regions × turns before decline.
- 2
Decline timing: decline when 2+ regions are contested and you can't conquer new—decline at peak, not after losses.
- 3
In-decline income: 1 coin per region in decline; position decline tokens on high-value regions.
- 4
Region count: 6 regions beats 4 with better combo—quantity over quality in early game.
- 5
Power exhaustion: Skeletons grow on decline; decline Skeletons when at 10+ tokens for maximum final income.
- 6
Endgame: last race should be high-coin (Humans, Sorcerers) for final round scoring.