Quick winning principles
- Lock roles round 1: Guardian fights, Seeker investigates, Support heals.
- Horror threshold: rest before reaching damage trigger.
- App timing: move during 'safe' app phases, not combat phases.
- Objective first: ignore loot when objective is one room away.
Ideal strategy
- 1
Role locking: assign combat/support/investigation round 1; switching roles mid-scenario wastes action economy.
- 2
Horror threshold management: rest at horror 3-4, not 5—damage from horror is unrecoverable in short scenarios.
- 3
App phase exploitation: move and investigate during app 'exploration' phases; combat during 'combat' phases—never mix.
- 4
Objective racing: identify objective room round 1; path directly, loot only on path.
- 5
Keeper counter-play (1e): when playing Keeper, spawn monsters on objective path, not random rooms.
- 6
Investigator synergy: Ashcan Pete + Daisy Walker = combat + clue generation without overlap.